Showing posts with label abstract. Show all posts
Showing posts with label abstract. Show all posts
HMS Imahara
Created by Hecticware.
Made in just 48 hours, it was my Ludum Dare 23 Compo entry.
Out of 1402 entries, HMS Imahara ranked #341 Overall and #50 Mood.
In HMS Imahara, you are the crew of a small spaceship that is attacked by an unknown alien race. You need to find your way to the escape pods, keeping as many crewmembers alive as you can. The oxygen is sparse, so suffocating is at least as much a threat as getting eaten.
Download Imahara.exe [3MB]
Triscal
Created by Hecticware.
Made in just 60 hours, it placed 3rd in GMW29.
Triscal is a rather peculiar game. It is an abstract puzzle game set in an enviroment that is mostly 3D, though sometimes bends the rules of our common 3D perception.
It is played using just 2 keys, which are defined at the start of the game. It also features a level editor, not just because I thought that would make a good addition to the game, but actually because I needed it to create the levels in the first place. The abstractness of it all made it impossible to create the levels 'by hand'.
Download Triscal.zip [1MB]
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